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R

RandomCollection<E> - Class in com.adventure.models
Class used to pick an item randomly from a list with a given probability.
RandomCollection() - Constructor for class com.adventure.models.RandomCollection
 
RandomCollection(Random) - Constructor for class com.adventure.models.RandomCollection
 
reEnableSaved() - Method in class com.adventure.commands.AbstractCommand
Re-enable previously enabled commands
registerCommand(String, Class<? extends Command>) - Method in class com.adventure.commands.CommandParser
Registers a new command.
registerCommand(String, Class<? extends Command>, String) - Method in class com.adventure.commands.CommandParser
Registers a new command.
removeItem(Item) - Method in class com.adventure.models.nodes.Room
Remove an item from the room
resetCounter() - Method in class com.adventure.models.nodes.IdManager
Resets the counter.
resetDodge() - Method in class com.adventure.models.Entity
Resets the available dodges to the maximum amount.
Resources - Class in com.adventure
Class used to gather useful resources.
Resources() - Constructor for class com.adventure.Resources
 
Room - Class in com.adventure.models.nodes
 
Room(String, String) - Constructor for class com.adventure.models.nodes.Room
Constructor
Room(String, String, int) - Constructor for class com.adventure.models.nodes.Room
Constructor for deserialization
RoomController - Class in com.adventure.controllers
Controller for the Room.
RoomController() - Constructor for class com.adventure.controllers.RoomController
 
RoomDeserializer - Class in com.adventure.deserializers
 
RoomDeserializer() - Constructor for class com.adventure.deserializers.RoomDeserializer
 
RoomDeserializer(Class<?>) - Constructor for class com.adventure.deserializers.RoomDeserializer
 
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form